
Of course, what you really want to know is how well the game plays. While everything else in the game is customisable, you can't edit the graphics, but you don't need to. The sound effects are more than up to scratch, and the music is also quite entertaining. Oil barrels explode with a Batman-esque 'FOOM' and missiles go 'POOT', adding real atmosphere to the game. The animation is silky smooth, the game engine hurling those little sprites around with no problem whatsoever. The main view is a good old-fashioned 2D parallax scrolling screen and the graphics are done in a very bright, cartoony style. Of course if you got bored with this you could create your own landscape, though the game does a pretty good job of generating its own. Choose a team name, the names of your troops (or randomly generate them) pick a soundset, an anthem, a flag, choose a special weapon, gravestone, blah blah, blah. You can alter just about everything: the chances of a certain type of crate falling, how long you want to give the other player to sit their big fat bum on the hotseat, how much damage each weapon does, whether to force a sudden death mode, blah, blah, blah.
#WORMS 2 ARMAGEDDON ACHIEVEMENT GUIDE SERIES#
This being the final game in the series there are more options available than you could count even if you had fifty pairs of hands. The old cliche of `easy to pick up, but hard to master' applies rather snugly to the Worms experience. This basic simplicity of the gameplay makes it easy for the newcomer to pick up, but the multitude of weapons and different landscapes make for a unique experience every time you play it. Then you have to keep an eye on the wind-speed, decide which weapon you want to use and, of course, which target to send mercilessly to its doom.

You have to manoeuvre the shot over the terrain, and move your own worms to take advantage of it. Of course, this isn't as simple as it sounds. You pick an angle you wish your troop to fire at, select the velocity and watch the shot. Basically, it's an old-fashioned artillery game like Barrage or Gorilla. If you've never played any of the Worms series then get this now before it's too late.
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This is a shame because the Worms series must have been the funniest turn-based strategy game you will ever come across (see our reviews of Worms, Worms Reinforcements, Worms 2, and The Full Wormage. Worms Armageddon is, unfortunately, the last Worms game we will ever see (apart from a possible 3D incarnation in the distant future).

You see? Absolutely loopy, but strike me down with a snorkelling hippopotamus if it isn't jolly good fun, too.

Huh? The battlefields range from scrapyards to the statue of liberty. It attacks them using bazookas, grenades, holy hand grenades and mad cows. This army of worms does battle with another army of worms. Let's take an outside perspective on the game for a moment. As an example, I only have to point to the following game - Worms. Stark raving mad, one wave short of a shipwreck, fruity, nuts, kerrrazy. One of the little known qualifications for becoming a game designer is to be absolutely, completely and utterly, weird.
